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package com.volatileengine.platform;

import com.volatileengine.scene.Surface;

/**
 * 
 * @author Administrator
 */
public class PrepareSurfaceDrawCommand extends GPUCommand {

	private Surface[] canvas;

	public PrepareSurfaceDrawCommand(Surface[] canvas) {
		this.canvas = canvas;
	}

	@Override
	public void execute(GPU executioner) {
		executioner.prepareSurfaces(canvas);
	}

}
